Dead Or Alive 5 Last Round Ps4 Review
A lot of Dead or Alive 5 games have come out over the last few years. There was the simply named Dead or Alive 5, which came out in 2012, then their was Dead or Alive 5 Ultimate, which graced consoles only a year later. Oh, and let’s not forgetDead or Alive 5+, which weaseled its way onto the PlayStation Vita back in 2013. Now, two years later, Dead or Alive 5 Last Round has made its way onto current-gen consoles, such as the PS4 and Xbox One, bringing around a few nice changes to the core game.
And if you’re on the fence, check out the free-to-play Dead or Alive 5 Last Round Core Fighters, which grants access to a set of four characters (Ayane, Hayate, Kasumi, Ryu Hayabusa) and all. Dead or Alive 5 Last Round for Xbox One game reviews & Metacritic score: 2 new playable characters join the fray to make 34 fighters - the largest roster in franchise history. Master the signature DOA fighting system through the text.
So, What’s New?
The biggest, and the most obvious upgrade to previous Dead or Alive titles is Last Round’s graphics. Somewhat surprisingly, Team Ninja and Koei Tecmo managed to make the two and a half year old game look gorgeous on the current-gen consoles. The environments are bright, the characters are life-like, and the animations and movements are just so much smoother. While it doesn’t exactly look like a native PS4 or Xbox One game, it looks far better than it did on the PS3 and Xbox 360.
While the visual upgrades are a huge difference, Last Round also shakes things up a bit by offering the most comprehensive list of playable characters, stages, and costumes to date. A whopping 34 characters are playable, and literally hundreds of costumes can be used to dress those characters up. Santa suits, gym clothes, football gear, and a whole lot of string bikinis can be found in various characters’ wardrobes, allowing the player to play dress up before sending his or her fighter out into the ring.
Apart from the new costumes, characters, stages, and visuals, the fighting mechanics in Last Round are essentially the same that the other versions of Dead or Alive 5 boasted. Gameplay is fairly simplistic, especially compared to games like Guilty Gear or other highly technical titles. While there are certain combos that can be pulled off, they don’t really do extra damage. Besides, despite the numerous tutorials modes that players can take advantage of, many combos are just too lengthy to remember.
It’s Fightin’ Time
Mostly, players will likely be using basic attacks, such as throws, punches, and kicks, stringing them together to form their own combos. Slightly more advanced players will be able to use proper blocks and counter-attacks, but mostly, both online and in the single-player modes, I noticed a lot of characters simply relying on these simple attacks to win the rounds. This, for me, was both a good thing and a bad thing. On one hand, it allowed me to jump right into Last Round without having to spend hours on the tutorial, but on the other, it made a lot of the characters feel too similar and rather bland. This blandness was only exaggerated by the fact that numerous attack animations are repeated in different characters, and I noticed that each character has only a few truly unique moves, with the rest of the moves being comprised of semi-recycled attacks and motions.
Actually, combat in general would be pretty bland and generic if not for the interact-able and partially destructible stages. Just like in Injustice, punching your enemy into certain areas of the stage can result in some pretty intense things. After playing through all the stages numerous times, I’ve thrown characters into electric fences, flung them into helicopters, had them shot with missiles, pushed them over waterfalls, and even tossed them into the mouth of a giant, creepy, clown animatronic. Finding out where you can throw your enemies to activate intense and crazy short cinematics takes the fun in Last Round to a whole other level. Occasionally, throwing people into certain objects triggers a location switch, which completely changes up the fight.
Speaking of changing up the fight, Last Round offers several different gameplay modes to try to keep things fresh. Besides the classic arcade mode, in which players fight a number of increasingly difficult fighters, there is also a survival mode, a team fighting mode, and more. While each mode retains the general beat-em-up gameplay, it offers a unique twist on it. In survival mode, for example, players have to fight one enemy right after another, continuing on until their character’s health runs out. It is a fun way to shake things up a bit, although if you are really looking for a change of pace then you probably should check out the game’s story mode.
Lemme Tell You a Story
Almost every fighting game has some type of story mode that tries to briefly explain each character and loosely tie them together, and Last Round is no exception. Starting in medias res, the story relies on loose references to past games to bring unfamiliar players up to speed on what’s happening in the world of Dead or Alive. Despite having played some of the previous titles years ago, I found myself frantically Googling various bits of information that was being discussed in the story mode, trying to see how they connect to the overarching narrative.
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In the end, I was still confused, which probably had something to do with the fact that various characters kept popping up for the sole reason of giving players a chance to fight. I lost count of how many random people would show up in the most random places — on top of buildings, in weird alleyways, in a frozen wasteland — only to fight your character for seemingly no reason and then vanish into the unknown. The only redeeming thing about story mode are the little character bios that pop up before allowing the player to use a character. These actually gave real information as to what each character is all about, although it might be easier to simply look them up online rather than try to unlock them all in the game.
If none of the gameplay modes interest you at all, then you might want to try out the online mode. Here, players can compete with each other in either ranked matches or casual matches. In casual matches, players are actually able to host their own little tournaments, and can even dictate what the rules of the tournament will be. It can be fun if you want to play against some friends, and I noticed quite a few people online posting open matches, allowing for new players to jump right in. However, I will note that online play seems to have some technical issues. A few times, the game froze in the loading screen, forcing me to exit the application and start again. While it didn’t crash my PS4, it happened frequently enough to become a huge annoyance when trying to play against people online.
Despite the occasional freezing, I enjoyed my time with Dead or Alive 5 Last Round. Its updated visuals, huge character list, and numerous costumes set it apart from previous versions of DOA 5, and the fun and interactive environments really kept me interested in the core gameplay. While the story mode was confusing and the characters felt somewhat bland, Last Round is a game that fans of fighting titles should probably check out. If you’re still on the fence about it, remember that a free version — called Dead or Alive 5 Last Round: Core Fighters — can be downloaded on the PSN Store or the Xbox Games Store right now.
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One of the most divisive fighting game series makes its way onto the new-gen consoles with Dead or Alive 5: Last Round. Often criticized for its oversexualized female cast and “fan service” costumes, Dead or Alive contains one of the most approachable, unique and entertaining fighting systems around. With new fighters, stages and a ton of previous DLC packaged in, Last Round is one of the best packages available on new-gen consoles for fighting game fans. Let’s Get This Party StartedGraphics receive a boost in fidelity using Team Ninja’s new Soft Engine, which results in better skin textures and lighting. Character models, which look amazing, still retain a bit of the previous generation feel.
Still, Dead or Alive 5 is a beautiful game. Textures are reworked and are slightly sharper, and the boost in resolution paired with a steady framerate makes it that much better.
Don’t expect it to look worlds apart from the previous iteration, but it’s nice to have another fighter with this much content on new systems. Updated character models still look a little a last-gen.Gameplay remains largely untouched from Dead or Alive 5 Ultimate, the updated version of DOA5 on previous generation consoles.
For those unfamiliar with how the DOA fighting system works, you have a mix of punches, kicks, grabs and holds, which all work to counter one another. The traditional rock, paper, scissors system is still well intact and has been tweaked to be better balanced even with the increased roster. New fighters Honoka and Raidou bring their own personalities into the mix, but their fighting styles are less original than the other characters that were introduced in DOA5 and Ultimate. Who Do You Think I Am?Honoka plays as a “greatest hits” album of the best signature moves from the other fighters on the roster. She takes a little from other fighters and it’s a lot of fun to play her without any foreknowledge of what button combinations do which moves.
It’s a joy to hear her scream like Jann Lee while going into Dragon Stance or recognize Brad Wong’s drunken boxing from a girl in cow overalls.Raidou plays as a heavier ninja, a sort of mix of Hayate’s acrobatic Mugen Tenshin with Bayman’s heavy Sambo fighting style. With more of a focus on strong direct strikes, he can punish even the fastest of fighters.
Knowledge is the best weapon with Raidou, which makes it harder for new fighters to use him right away. New fighters Raidou and HonokaNew stages The Crimson and The Danger Zone return from past games with better graphics and richer detail. Both are a nice addition, but a wholly unique stage would have been preferred. Still, more content is a hard thing to complain about. Stages in Dead or Alive have always been interesting with their interaction, and these are no different.The first drawback is that the game is less than stable, as some glitches appear more often than not when playing online. Some glitches hang on menus and force a restart in order to keep playing, while others completely shut the game down. With future patches, it’s hard to imagine these issues remaining in the coming weeks.
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The game still offers players a rich fighting experience to sink their teeth into for a decent price with tons of content to unlock before trying their skill online. Returning fighters will have a harder time dealing with the freezing, as their game time will almost exclusively be online.Another issue is that of fighting stick support as there is a lack of hardware on the market, which means most will have to do with the standard controller. It’s not a problem that affects many, but a problem nonetheless. This is Mugen Tenshin!Dead or Alive 5: Last Round may turn off some people with its quirky characters and focus on mammaries, but wrapped in this $39.99 package, it is an insane amount of costumes, characters and stages to keep even casual fighters entertained for a good long time. With a fighting system that is easy to wrap one’s head around and as deep as any other fighting game, Last Round is a package well worth the time and money. Some of the shortcomings hinder the online experience, but should be smoothed out with time. Still, there has never been more DOA in one game than this, and that’s a great thing.