Sir You Are Being Hunted Failed To Connect To Server
Sir, You Are Being Hunted. I completely failed at it on my first attempt, but getting a bit lucky (I think) on my second playthrough didn't die more than a few times. All in all very much recommended. Stealth and atmosphere and survival basically. The only outright bad thing I can say about it, is that it didn't feel like a game that has a. How to do multiplayer? One person creates a server and everyone (including the host) has to directly connect using the hosts IP. Original Poster 2 points 3 years ago. Ok, but which IP do we use? The public IP or the ones found when doing ipconfig?
Apparently, port forwarding is the problem, but for some reason, the devs are apparently extremely cagey about what ports need to be forwarded, leading to it being an UTTER crapshoot with regards to which ports. Also firewalls seem to be iffy.I dunno. I bought it for a few of my friends, too, but we could never connect to each other's serer. And the official US servers were full of freakin' griefers who just attacked us with axes and took our stuff rather than helping us learn the bloody game, and OF COURSE they don't have any non-PvP official servers.Also, said official servers are limited to 4 players each, so there's a total possible player base of 16 players on the official servers worldwide.Epic crapshoot. I am VERY close to demanding a steam refund. Maybe the singleplayer would be better, but I bought this game expecting the full SP experience would be available as a co-op mode.
It's just a PvP arena with hostile-to-everybody robots. Hi, and sorry to hear you're having problems. ShadowDragon, I'm not sure why you think we're being cagey (we have, when necessary, been very explicit about the port forwarding). So, here's everything I can tell you, and please let me know if that doesn't help.The master server provides a NAT service that.should. mean that port forwarding at your router isn't necessary.
The single most frequent cause of not being able to connect to a server through the browser is that your local firewall (i.e. Windows firewall or equivalent) is blocking the game from communicating.If you're sure the game is allowed and you're still having trouble, here's the rest:If you start a server through the menu, the default port is 44466. If you want to direct-connect to that server, you'll need that port forwarding. If you want to use a different port, you need to run a server from the commandline. The full details for that are in the multiplayer guide, but an example commandline would be this.
Originally posted by:Hi, and sorry to hear you're having problems. ShadowDragon, I'm not sure why you think we're being cagey (we have, when necessary, been very explicit about the port forwarding). So, here's everything I can tell you, and please let me know if that doesn't help.The master server provides a NAT service that.should. mean that port forwarding at your router isn't necessary.
The single most frequent cause of not being able to connect to a server through the browser is that your local firewall (i.e. Windows firewall or equivalent) is blocking the game from communicating.If you're sure the game is allowed and you're still having trouble, here's the rest:If you start a server through the menu, the default port is 44466. If you want to direct-connect to that server, you'll need that port forwarding. If you want to use a different port, you need to run a server from the commandline. The full details for that are in the multiplayer guide, but an example commandline would be this.
Sir.exe -client -ip 123.123.123.123 -port 45678 -password letmeinIf you're still having trouble connecting or hosting servers then please do let me know as, given an opportunity, I will gladly help!That is the first straight answer for Sir multiplayer's ports that I've been able to find. My friend and I thought, for some reason, it was 27015, because we kept googling 'Sir you are being hunted port forwarding' and my friend kept finding results for Source engine games and didn't double-check what game they were for.44466. We can give that a try sometime.
And yes, we'll try checking our firewalls, too. For some reason, when I tried to launch Sir multiplayer, Windows Firewall jumped up asking me questions, though I thought I'd disabled it in favor of a third-party firewall. I'll check them both later, though my friend's the better host server than me.
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